DOCUMENT:Q133212 17-DEC-2000 [win95x] TITLE :Description of Microsoft Client for NetWare Networks Features PRODUCT :Microsoft Windows 95.x Retail Product PROD/VER: OPER/SYS: KEYWORDS: ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - Microsoft Windows 95 ------------------------------------------------------------------------------- SUMMARY ======= This article describes the features of the Microsoft Client for NetWare Networks in Windows 95. For Windows 95, Microsoft has written a 32-bit NetWare-compatible network provider and file system driver. These components are installed in the Windows 95 network architecture for seamless integration into the Windows 95 user interface. If real-mode NetWare TSRs or add-on products are not needed, then there is no need for NetWare real-mode components such as Ipx.com, Ipxodi.com, Netx.exe, or Vlm.exe. The Windows 95 NetWare Core Protocol (NCP) client and server supply 32-bit performance that is faster than native NetWare drivers are and take up no conventional memory. The Microsoft Client for NetWare Networks provides interoperability for NetWare 2.2, 3.x, and 4.x servers running bindery emulation. Windows 95 systems can browse NetWare servers, connect to servers, map network drives, and connect NetWare bindery-based utilities. The Microsoft Client for NetWare Networks executes NetWare login scripts that do not contain TSRs. MORE INFORMATION ================ The Microsoft Client for NetWare Networks has the following key features: - High performance - The Microsoft Client for NetWare Networks performs large block file transfers and common network read and write operations much faster than Windows 3.1 with the Novell VLM shell. - Reliability - The client runs in protected mode and is designed for operation in a multitasking environment. No conventional memory footprint - By running in protected mode as a 32-bit VxD, the drivers take no MS-DOS conventional memory space. - Auto-reconnect - This feature allows the Microsoft Client for NetWare Networks to behave similarly to Microsoft network Server Message Block (SMB) connections. If a Windows 95-based computer loses its connection to an NCP server, the Windows 95-based computer's connection is re- established when that NCP server becomes available again. The connection status, drive mappings, and printer connections are all re-established. - Packet Burst protocol support - The Microsoft Client for NetWare Networks supports burst mode NCPs for faster transfer of NCP information. - Client-side caching - As a Windows 95 file system driver (FSD), the Windows 95 NCP redirector uses the same 32-bit cache as all other FSDs and can cache network data for faster access. - Plug and Play-aware - The Microsoft Client for NetWare Networks is Plug and Play enabled and monitors and responds to Plug and Play events. - Long filename support - The Microsoft Client for NetWare Networks supports long filenames on NetWare volumes configured with OS/2 Name Space (an HPFS implementation for Novell NetWare server volumes) and on Windows 95-based computers configured with the File and Print Sharing for NetWare Networks service (NCP server). - Fully integrated into the Windows 95 user interface - NetWare server resources can be accessed using Network Neighborhood, or through any drive or printer dialog box. - Fully interoperable with Novell NetWare 2.2, 3.x, and 4.x servers - The Microsoft Client for NetWare Networks can access bindery-based NetWare servers. This includes 2.2 and 3.x servers, and 4.x servers configured for bindery emulation. - Graphical logon to NetWare 2.2, 3.x, and 4.x bindery - Logon to Windows 95 is linked to a NetWare bindery-based server. This logs users on to the Windows 95 system and to their preferred NetWare server. In addition, a user can be validated for the Windows 95 system by their preferred server by making the Microsoft Client for NetWare Networks the primary logon. - Supports Large Internetwork Packet (LIP) protocol - NetWare clients and servers negotiate packet size when a client attaches to a server. Previously, if a server identified a router between itself and the client, the packet size was set to 576 bytes. LIP allows the client and server to negotiate the packet size used when communication occurs through a router. With LIP, the packet size depends on the maximum physical packet size common to both the client and the server. LIP is enabled between Windows 95-based computers running the Microsoft Client for NetWare Networks and either NetWare 3.12 or 4.x servers or Windows 95 NCP servers. ====================================================================== Keywords : Technology : kbWin95search kbZNotKeyword3 ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2000.