Technical Overview
Table of Contents
NetShow 2.0 – Executive Summary
NetShow Basics
Technology Overview
Application Scenarios
Product Components
New with NetShow 2.0
NetShow Advanced: Features and Benefits
Server – Features and Benefits
Content Authoring and Production – Features and Benefits
Player and Software Development Kit – Features and Benefits
For More Information
NetShow 2.0 – Executive Summary Microsoft®
NetShow
2.0 is a platform for streaming multimedia over networks that range from low bandwidth dial-up Internet connections to high bandwidth switched local area networks. Using NetShow, companies can offer new streaming content for applications such as training, corporate communications, entertainment, and advertising to users all over the world. NetShow is a powerful broadcast system that is easy to acquire and operate, and that empowers companies to offer rich, high-quality interactive content over today’s networks. Only a few years ago, the business world was full of text documents, and adding graphics to them was not easy. Now the race is on to offer Web sites that attract and retain visitors through the latest in graphics and animation. Audio- and video-enabled Web sites and applications are the next wave. The integration of audio and video into applications such as online training, corporate communications, customer and sales support, news and entertainment services, and product promotions will provide individuals and organizations with new and exciting ways to communicate. Microsoft NetShow provides a complete platform for integrating audio and video into online applications, bringing the vibrant power of networked multimedia to the Internet and corporate intranets. With its leading-edge live and on-demand media-streaming technology, Microsoft NetShow allows users to receive audio and video broadcasts from their personal computers. It uses a client/server architecture and sophisticated compression and buffering techniques to deliver live and on-demand audio, video, and illustrated audio (synchronized sound and still images) to users of the NetShow player. The NetShow player continuously decompresses and plays the content in real time. Users can listen and watch live audio and video programs or navigate on-demand audio and video content. Building on the open, standards-based platform established with NetShow 1.0 networked multimedia software, NetShow 2.0 provides an easy, powerful way to stream multimedia content across the Internet and intranets. NetShow 2.0 allows developers and Web professionals to add production-scale audio and video broadcasts to any Web application or site. Microsoft NetShow 2.0 delivers the following: NetShow, with its authoring tools, client and server APIs, and ASF file format, represents a significant source of opportunity for third parties creating value-added products such as NetShow authoring tools, streaming media servers targeted toward vertical markets, and multimedia tools. Independent software developers can augment their own products with NetShow functionality or provide compatible add-ons. NetShow joins the NetMeeting™ conferencing software in the Microsoft family of networked multimedia products. Together, they provide complete information-sharing solutions, spanning the spectrum from one-to-one, fully interactive meetings, to broadly distributed one-way, live or stored presentations. While NetMeeting enables one to communicate with a small number of others, such as for desktop videoconferencing, NetShow makes it possible to reach a virtually unlimited audience. Microsoft NetShow 2.0 is also in the same product family as the Microsoft NetShow Professional Video Server, which provides a powerful way to deliver high quality MPEG video across high bandwidth corporate networks and dedicated video LANs. Typical uses for the Microsoft NetShow Professional Video Server are to provide rich interactive multimedia on networks that can accommodate high-bandwidth traffic, such as switched networks, dedicated training local area networks, or networked kiosk systems. Key markets for the Microsoft NetShow Professional Video Server are entertainment, training, advertising and retailing, and hospitality, for use in hotels, cruise ships, and in-flight entertainment systems. Together, Microsoft NetShow and Microsoft NetShow Professional Video Server enable a full range of audio and video delivery solutions over a variety of networks. NetShow provides a wide variety of features that allow customization of the system. How you use NetShow depends largely on the types of media you want to stream and the characteristics of the network used to deliver the data. Understanding these basic concepts helps determine how to deploy NetShow for your particular application. The level of quality and fidelity you can deliver in sound and video files depends primarily on how much bandwidth you have available, and whether you have authored the content appropriately for that available bandwidth. For example, you can imagine that the bandwidth available is like an empty pipe. You decide to fill that pipe with audio only. If your pipe is large (that is, you are on a corporate network), you can author that audio to be only slightly compressed, so of very high quality. If your pipe is small (you are targeting users on 28.8 kbps dial-up connections), you will have to use a codec to compress the audio to fit in such a small pipe. It will sound worse than the audio authored for higher bandwidths. Now, imagine that you want to add images or video to that audio content. In order to make room in that pipe, you will need to compress the audio even more. You will also need to compress the images or video significantly. The end result will be highly compressed multimedia that can play at bandwidths that could support only still images. Codec independence. The quality of content you end up with is largely determined by how good the codec is that you used to compress it. Advances in codec technology are happening practically monthly, and that’s why we’ve created NetShow to be codec independent. This means that we ship a variety of codecs with the product so you can choose which one to create content with, and your users can decode without hassles. Most other streaming media companies today use a proprietary codec (one that can be used only by that particular application, and other codecs cannot be used). Microsoft NetShow offers the content author and end user a well-rounded suite of bundled and stand-alone third-party codecs for voice, music, images, and video, at a variety of bit rates. This gives you more options, more flexibility, higher-quality content, and faster innovation, because the codecs can be upgraded independent of NetShow. IP Multicast refers to networking in which one computer sends a single copy of the data over the network and many computers receive that data. Unlike a broadcast, routers can control where a multicast travels on the network. When streaming multimedia over the network, the advantage to multicasting is that only a single copy of the data is sent across the network, which preserves network bandwidth. In large companies the bandwidth savings can be substantial. The disadvantage to multicasting is that it is connectionless; clients have no control over the streams they receive, so cannot pause or skip backward or forward in the stream. To use IP multicasting on a network, the network routers must support the IP Multicast protocol. However, whether or not your network routers support multicasts, you can always use NetShow multicasting on the local node of your LAN. In addition, by setting up NetShow servers on each node of your network, you can distribute a single stream to the NetShow server on each node and then use NetShow Server to multicast to clients on that node. Most routers sold within the last 2 to 3 years are able to handle multicast. In order to multicast-enable them, router software upgrades are required. NetShow combines the best of these two delivery techniques, enabling network managers to choose whether unicast or multicast is most appropriate for their network and best suited for their applications and needs. Application Scenarios Multimedia allows people to communicate better. The richer data structures of sound and moving images transcend the communicative power of text and graphics. This is why audio and video-enabled applications are the next wave of Internet-based technology. And this is why NetShow provides the complete platform for integrating audio and video into Web-based applications to deliver entertainment, training, corporate communications, and advertising. NetShow is a comprehensive, tightly integrated platform consisting of the following software components: Authoring of on-demand content. NetShow provides simple ASF authoring tools to convert AVI and QuickTime files to ASF or WAV files. Also provided is a simple ASF editor called the NetShow ASF Editor, which allows you to synchronize images to WAV audio files, and add URL flip commands, markers, and script events. Work is also underway to allow third parties to support ASF features natively within their products. Encoding live content. NetShow provides a set of tools to encode and author live multimedia streams. These tools allow content authors to encode live audio and video feeds and add them to dynamic mixtures of other media, such as audio, video, text, URLs, and script commands. These tools are used to indicate when and what media is to be injected into a live stream. The appropriate media components are synchronized, compressed, augmented with error-correction information, and transmitted over a network. Client Software Development Kit. The Client SDK documents the interfaces to the player. This gives developers of Web pages and client applications all the information they need to integrate NetShow functionality into their products. The developer has complete control over audio and video rendering along with the ability to interpret script commands transmitted as part of the NetShow stream. Server Software Development Kit. The Server SDK documents the interfaces to the three administration controls. This gives an application author complete local or remote control over a network of NetShow servers. As an example, NetShow administration could be integrated into an overall enterprise management system. Real-Time Encoder Software Development Kit. The Real-Time Encoder SDK documents the interfaces to the Real-Time Encoder itself. This gives application developers the ability to automatically insert script commands into the NetShow stream alongside audio and video. For example, a closed caption or subtitling application could feed its output directly to the NetShow Real-Time Encoder by using these interfaces. The PowerPointÒ
NetShow Presenter add-in for the PowerPoint '97 presentation graphics program is another example of an application written using the Real-Time Encoder SDK. A number of major themes drive the feature set of NetShow 2.0. NetShow 1.0 delivered basic audio and video services, enabled multicast and unicast delivery of live and on-demand content, and provided the essential interfaces for codec vendors, tools vendors, and Web masters to build value-added software for NetShow. The key themes driving the functionality of NetShow 2.0 focus on extending the strengths of NetShow 1.0 to provide an open, standards-based system that customers can use for production deployments of audio and video broadcasts. Below are the themes guiding NetShow 2.0: In addition, NetShow 2.0 supports even larger scale deployments by distributing the server software across multiple physical computers. While with NetShow 1.0 all of the server components were installed on a single Windows NT Server 4.0, NetShow 2.0 allows the system to be divided into several components that can be installed on separate Windows NT Server computers. This increases the overall number of simultaneous streams that can be delivered, and optimizes the server infrastructure needed for distributing content to clients. Using Windows NT Server DNS, it is possible to build a cluster of NetShow servers configured to deliver content to a greater number of clients. For example, if broadcasting a live event, the real-time encoding could be performed at the event site using a NetShow Real-Time Encoder. The encoded content is transmitted in real time to a cluster of NetShow servers that then deliver the content to their respective connected clients. NetShow Advanced: Features and Benefits NetShow 2.0, with its tight integration with Windows NT, Microsoft Internet Information Server, and Microsoft Internet Explorer, and with its support of open industry standards, provides a wealth of benefits and features for developers, Web professionals, network managers, and other users. Below are the features and benefits of each component of the product. Server – Features and Benefits Tightly integrated with Windows NT Server and IIS
In addition, NetShow 2.0 allows configuring and scheduling of content streams for later delivery, and supports the generation of basic announcements for notifying users of upcoming (or in-progress) sessions. This new functionality allows audio and video content to be organized into separate channels, each programmed with one or more individual programs. This opens up vast opportunities for Web-based broadcasts similar to the delivery of content over current television and radio stations.
kbps, and scales to near-CD quality audio over ISDN, ADSL, cable modems, and LANs. This provides a wide array of choices as network bandwidth increases. In addition, NetShow includes several Voxware codecs, which are excellent for voice-only audio tracks and able to compress audio smaller than any of the other codecs installed with NetShow.
For video, NetShow v2.0 provides a premiere implementation of the forthcoming leading edge MPEG-4 video standard. Microsoft, which is working closely with the MPEG-4 standards committee, is implementing in NetShow 2.0 one of the first codecs based on the emerging MPEG-4 video standard. At 28.8 kbps, this codec produces market-leading video quality, which becomes ever more impressive as network bandwidth increases. NetShow also includes Vivo’s and Duck’s TrueMotion Video codec.
The addition of these new audio and video codecs makes NetShow the most comprehensive platform available today for delivering high-quality content over a wide range of networks.
Server scalability. Because NetShow has been designed specifically for Windows NT Server, it is fully optimized to take advantage of Windows NT Server's high scalability to provide both small-scale implementation, and easy upgradability to higher performance systems. NetShow can easily adapt to an organization's growth. NetShow scales to very high-performance, enterprise-class multiprocessor systems with many gigabytes of memory and terabytes of storage, and exploits the ability of Windows NT Server to run on leading-edge microprocessors such as Intel Corporation's Pentium and Pentium Pro, and Digital Equipment Corporation’s Alpha. Microsoft internal tests have shown that a NetShow server can handle over 1000 streams of data at 28.8 kbps on an industry standard Pentium Pro-based uniprocessor computer with 64 MB of RAM, with no impact on the quality of the content and services delivered to clients.
Server Content distributionpropagation. NetShow 2.0 enables the server to be partitioned into several components that can be installed on different Windows NT Server based computers. This feature allows the delivery of a higher number of streams, to provide services to an otherwise unserviceable number of clients, and also optimizes the server infrastructure used to distribute content to clients. This optimization enables the installation of a geographically distributed array of NetShow servers, to optimize how content is distributed from the source to clients, and also enables an array of less powerful and expensive computers to be deployed, rather than a smaller number of more powerful and costly platforms. The server infrastructure can consist of a geographically distributed array of NetShow servers, to optimize how content is distributed from the source to clients. The array, in turn, can consist of many small, inexpensive computers, rather than just a few powerful but costly platforms.
Server administration and management. NetShow 2.0 provides a very flexible way of deploying audio and video broadcast services over the Internet or within a corporate intranet. NetShow server can run on single or multiple computers, and has a Web-based administration interface for complete monitoring and remote administration. This rich, robust functionality, in addition to easy-to-use setup routines and tight integration with Windows NT Server, makes NetShow 2.0 a powerful yet easy system for broadcasting. Customers will benefit from faster deployment of custom solutions as well as reduced training and support costs.
NetShow administration is provided through an intuitive Web-based interface, which enables both local and remote administration. This lets administrators manage server installations, and make configuration changes, without having to physically access each server. Administrators can also set the maximum content throughput per file and per server, to control network bandwidth utilization. NetShow administration runs on both Windows NT and WindowsÒ 95 operating systems.
NetShow has been designed to utilize Windows NT 4.0 server administration features such as the Event Log and Performance Monitor, which indicates the number of streams going out from the server, the percentage of CPU time being taken by the NetShow services running, and other performance related data. An additional advantage here is integration with tools that developers are already familiar with.
Monitoring and logging events. NetShow includes tools for monitoring and logging events: the Monitor Events Log is used to display events and the NetShow Server Event Log is used to store events in a database. Both tools allow you to filter events by type: server, client, administrative, and alert. Server events indicate server status; for example, whether a server is online or offline. Client events are logged, for example, when a client connects or disconnects. Administrative events are logged when configuration settings are modified; for example, when the maximum number of clients or maximum bandwidth is modified. Alerts are logged when server configuration settings are exceeded; for example, when the maximum number of clients is exceeded.
Content management. Content can be stored on a hard drive, and whenever that data is published to a Web server and to clients, virtual directories can be created. This is especially helpful when content is being added and removed on a daily, or even more frequent, basis. And, as noted earlier, it is possible to place limits on the throughput of a server, or limit the bandwidth available for streaming certain files, for example. These are functions corporate network managers will require before deploying a server on their intranets.
NetShow 2.0 opens a new set of opportunities for Web-based broadcasts similar to current TV broadcasts. NetShow 2.0 enables content to be configured and scheduled for later delivery, and allows the generation of announcements to users of upcoming and in-progress sessions. The content scheduling mechanism is based on a channel metaphor users are familiar with, and the system is designed to allow a server to have multiple channels. By way of analogy, a cable company manages multiple channels, such as CNN, NBC, and others, which are organized in a numeric sequence to make television surfing easy. In this example, CNN might be channel 3, NBC channel 5, and so on. Each channel also has time-based programs, such as the 10:00 PM news, or a movie at 11:00 PM. Users can easily find their favorite programs, because they know when and where to look. Following this same paradigm, NetShow 2.0 makes it possible to organize audio and video content into separate channels, each of which has scheduled programs, in addition to announcements of current or upcoming sessions.
Server Administration Software Development Kit (SDK). The NetShow Server SDK supports the creation of NetShow Channel Manager administrative applications using the Channel Manager ActiveX control and the creation of NetShow Unicast administrative applications using the Unicast ActiveX control. Independent software vendors and Solution Providers can build customized administration utilities using this software development kit.
Restricting access to NetShow Server. It is possible to control client and server connections to NetShow Server and the Real-Time Encoder based on the IP addresses of the clients or servers attempting to connect. Access is controlled by creating a list of addresses in the Windows NT registry. By default, all connections are allowed.
File transfer. Multicast file transfer provides another way for simultaneously distributing large quantities of data to many users. Multicast file transfer provides both a "best effort" and a reliable mechanism to distribute any type of file. With "best effort" delivery, delivery is guaranteed only within the limits of the forward error correction scheme used in NetShow.
Networking services: transport protocols.
NetShow supports a variety of network transport protocols, including UDP/IP, TCP/IP, HTTP, RTP, and IP multicast. Support for these standards facilitates integration with low-level network technologies, resulting in better delivery of multimedia content. Because NetShow supports HTTP, clients behind firewalls can receive NetShow broadcasts without compromising the firewall security features. The client software automatically selects appropriate settings upon installation, and selects the proper protocol for use by the server. This eliminates the need for system administrators to manually specify the mechanism to be used.Managing network transport: intelligent fail-over. The broad range of network transport protocols supported by NetShow allows content providers to choose the protocol most effective for delivery of their content, depending on the application scenario and network infrastructure available. NetShow allows content to be delivered using IP multicast, UDP/IP, TCP/IP, RTP, and HTTP, thus supporting a wide range of deployment scenarios. In addition, NetShow is optimized to reduce content delivery losses due to changes or obstacles in the network infrastructure. For example, NetShow exploits the benefits of IP multicast on multicast-enabled networks, automatically falls back to unicast UDP/IP traffic if necessary, then to unicast TCP/IP and finally to HTTP traffic if unicast UDP/IP cannot be delivered by any means. This powerful feature allows content providers to use NetShow to broadcast content using either unicast or multicast techniques without worrying about the nature of the available network infrastructure. NetShow will automatically fail-over from multicast to unicast mode, and from UDP/IP to TCP/IP and HTTP transmission to ensure content delivery. This feature also allows content to be sent through firewalls, allowing corporate users to view NetShow content as easily as other users.
Firewall support. To prevent unauthorized access to their networks, corporations deploy firewalls. Most firewalls are based on packet filtering. In packet filtering, the computer examines the source and destination IP addresses of a packet and forwards only those packets for which access has been granted. The content streamed from Microsoft NetShow can stream through a number of firewalls from vendors such as Ascend Communications Inc., CheckPoint Software Technologies Ltd., Cisco Systems, Computer Software Manufacture, Cycon Technologies, LanOptics Inc., Firewall System, Microsoft Corporation, Milkyway Networks, Secure Computing, and Technologic Inc. In addition, several additional vendors are working to add support for NetShow 2.0 to their products. The NetShow Web site lists the firewall products currently supported. This page will be updated periodically as additional firewall vendors announce support for NetShow.
Content Authoring and Production – Features and Benefits
Content type: audio, video, and illustrated audio.
NetShow can deliver both audio and video content at different bit rates, starting from audio optimized for 14.4 kbps dial-up connections to stereo quality audio optimized for ISDN connections, and from video optimized for 28.8 kbps connections up to video optimized for 6 Mbps delivery. The ability to deliver illustrated audio content is also critical for optimizing content delivery and using network bandwidth efficiently. Illustrated audio allows ideas and information to be shared on narrow-band networks. Illustrated audio is similar in concept to an on-line slide show, where audio is synchronized with specific images such as Microsoft PowerPoint slides to create an interesting and effective interactive multimedia presentation. When working with video material, a content author can use illustrated audio to select key frames to illustrate and augment a sound track, while avoiding the problem of random frames often seen with slow-scan or reduced frame rate systems. As more bandwidth becomes available, the content author can increase the frame rate, image size, and quality of the individual images. This trade-off between the bandwidth available on a given network and demands for quality and performance determines how content authors should develop their illustrated audio content.Rich, synchronized multimedia experience. NetShow 2.0 provides live and on-demand streaming of audio, illustrated audio, and video synchronized with pictures (JPEG, BMP, GIF files) as well as script (Jscript and ActiveX script), URLs and text. The result is a compelling mixed-media experience. Content providers can now generate sophisticated productions in which graphics, slides, photographs, and URLs can all be synchronized with audio and video streams.
File format. The Active Streaming format (ASF) is an open, standards-based multimedia file format, which allows content and tool developers to work to a shared specification that supports the authoring, combining, archiving, annotation, and indexing of synchronized media objects without regard to original media formats or underlying transports. Active Streaming format allows multiple types of data—for example, audio objects, video objects, still images, URLs, and HTML pages—to be combined into a single synchronized multimedia stream that can be stored on a variety of servers and transmitted over a range of networks.
As files stream across a network, it is possible for packets of information to be lost, particularly on the Internet. When packets are lost, the viewer can experience choppy play, loss or gaps in the audio, and even loss of entire images. If packets stop being delivered, the NetShow player stops rendering until it can rebuild its buffer. To improve performance when packets of information are lost during transmission, it is possible to use NetShow error correction and concealment facilities included in the file format. For example, the ASF Editor and ASF Real-Time Encoder can optionally include this redundant error-correction data in the stream, which enables the NetShow player to correct for certain levels of packet loss. If there is extreme packet loss (to the point where error correction is not possible), the player masks the errors. For audio masking, the player uses neighboring audio information to conceal the loss of data. For image masking, NetShow supports conversion of images into loss-tolerant .jpg images, which the NetShow player can then utilize to minimize the lost of data packet, as opposed to discarding the entire image.
ASF files can be stored on traditional file servers, HTTP servers, or specialized media servers. The lack of data communications dependencies within ASF allows ASF data to be carried over a wide variety of transport protocols, including TCP/IP, RTP, ATM, and UDP/IP.
Broad variety of audio and video compression. NetShow 2.0 provides a wide range of audio and video compression models to satisfy the needs of different forms of content at different network bandwidths and bit rates. NetShow provides a basic and an enhanced approach to compression. The basic approach provides the default compression technologies so that content providers can start streaming content immediately. This means high quality audio and video content, but a smaller download and fewer codecs to choose from, to benefit those who are new to developing streaming content. The enhanced approach allows more experienced content developers to select the codec that best suits the content they are working on. This approach means a wide variety of codecs to choose from, but does mean a larger download for the client.
Lernout & Hauspie (L&H) |
The L&H codec is designed for use as a low bit rate (preferably voice-quality) codec. This codec has only one setting, compressing everything to 4.8 kbps. Audio compressed this small is not going to have the richness associated with CD-quality audio; however, for certain types of audio such as someone talking or running dialog it works well. This codec is a fine choice since it has been designed to work best with less dynamic audio sources. |
Vivo H.723 |
Vivo’s G.723 codec is an excellent codec for general-purpose audio. |
FhG MPEG Layer-3 |
The FhG MPEG Layer-3 is a high-fidelity mono and stereo audio codec that is particularly well suited for CD-quality audio. It provides excellent compression for general-purpose audio from 10 to 56 kbps. |
Microsoft MPEG-4 |
The Microsoft MPEG-4 codec is a scalable rate video codec designed for high quality video from 28.8 kbps through 1 Mbps. This is the first implementation of the leading edge standard for video compression. |
A partial listing of the audio codecs supported in NetShow 2.0 is described in the following table.
RT24 |
A 2.4 kbps codec, great for voice-only audio tracks. At 2.4 kbps, the RT24 codec compresses audio smaller than any of the other codecs installed with NetShow. |
Lernout & Hauspie (L&H) |
The L&H codec is designed for use as a low bit rate (preferably voice-quality) codec. This codec has only one setting, compressing everything to 4.8 kbps. Audio compressed this small is not going to have the richness associated with CD-quality audio; however, for certain types of audio such as someone talking or running dialog it works well. This codec is a fine choice since it has been designed to work best with less dynamic audio sources. |
Vivo G.723 |
Vivo’s G.723 codec is an excellent codec for general-purpose audio. |
Voxware MetaSound |
The MetaSound codec is an excellent codec for general-purpose audio from 8 to 28 kbps. |
Fraunhofer Institut Integrierte Schaltungen MPEG Layer-3 |
The MPEG Layer-3 is a high-fidelity mono and stereo audio codec that is particularly well suited for CD-quality audio. It provides excellent compression for general-purpose audio from 10 to 56 kbps. |
The following video codecs are installed with Microsoft NetShow.
Microsoft MPEG-4 |
The Microsoft MPEG-4 codec is a scalable rate video codec designed for high quality video from 28.8 kbps through 1 Mbps. This is the first implementation of the leading edge standard for video compression. |
VDOnet |
VDOnet is a low to mid-bit rate video codec. |
Vivo H.263, and Intel H.263 |
H.263 is a low bit rate video codec, which means it is designed for streaming video over low bandwidth networks such as a dial-up connection to the Internet (28.8 kbps). |
Duck TrueMotion |
The Duck TrueMotion codec is designed for high bit rate applications of video. Use this codec for .asf files or ASF streams that will be played over an intranet or locally, where you have access to bandwidth in the range of 1-2 Mbps. |
NetShow authoring tools. In order to choose the correct tool, users should understand the basic types of NetShow content. NetShow authoring tools take source information (either in live or stored form) and turn it into the Active Streaming format that NetShow Server can easily stream. Live information can be anything you can feed into your audio or video card, including a CD player, microphone, VCR, or video camera. Stored information can be .avi, .wav, .jpg, or .bmp files. Once the media has been converted to the Active Streaming format, you can deliver it to NetShow Server for streaming either as a stored .asf file or as a live ASF stream.
In addition, third-party tools vendors such as Vivo, Sonic Foundry, and Digital Renaissance and others have value-added authoring tools designed to work with NetShow 2.0, giving customers a choice from a wide variety of tools for content creation.
To make it simple to set up and run the Real-Time encoder, NetShow 2.0 ships with a large selection of preconfigured encoder settings. These are represented by Active Stream Description files, or ASDs. These settings make it as simple as double-clicking to begin encoding for a talking-head broadcast for the Internet, CD-quality audio for the intranet, and so on.
For the advanced content author, the NetShow Real-Time encoder supports an OLE automation interface. Content authors and developers can embed the encoder into their applications and completely circumvent the encoder’s GUI. Developers can use Visual Basic or Visual C++ development systems to control the Real-Time Encoder.
Player and Software Development Kit – Features and Benefits
Running the NetShow Player.
There are two ways of using NetShow Player to play content:Client Software Development Kit: rich programmability. The NetShow player is built on ActiveX technology. The NetShow client ActiveX control provides an extraordinarily rich set of client APIs, which enable clients to harness the power of a comprehensive set of broadcast applications. Web masters, systems integrators, and developers can quickly and easily use the NetShow ActiveX control functionality to create custom business solutions using a variety of visual programming tools. Because the Player control is an ActiveX control, a developer can create applications in Microsoft Visual Basic, Microsoft Visual Basic Scripting Edition, Microsoft Visual C++, Microsoft Visual J++Ô or any language that will work with ActiveX controls. The Software Development Kit for the NetShow player is included in NetShow 2.0 and is also part of the Internet Explorer 4.0 Software Development Kit (SDK).
Client cross-platform support. Support for cross-platform clients is a key customer requirement for NetShow. The current beta of NetShow 2.0 provides client support for both the Windows 95 and Windows NT operating systems, and the client software has been enhanced to further facilitate cross-platform portability. The NetShow client for Windows 3.1, Macintosh, and UNIX platforms is scheduled to be available within two months of the NetShow 2.0 release.
Integration with Microsoft Internet Explorer 4.0. The NetShow player is now an integral part of Internet Explorer 4.0. While installing the Internet Explorer 4.0 enhanced or full configurations, the NetShow player is installed automatically as part of the browser. NetShow brings the power of broadcasting to Microsoft Internet Explorer, enabling it to receive a new class of innovative interactive content. NetShow enables the synchronized streaming of audio and video with other Web page elements, such as URLs, to increase the impact of content delivery. The NetShow client can forward the received URL addresses to Internet Explorer, allowing a new Web page to be displayed in either the browser window or a frame contained within the page currently being viewed. Image and video hotspots can also be created. While hyperlinks and image maps are a common concept in Web pages, they have been limited to text or a static image. NetShow enhances hyperlinks and image maps by associating user interactivity with defined regions on dynamically changing images, or even video. Additionally, Visual Basic or JavaÔ scripts can be combined with NetShow content to enhance broadcasting with a multitude of Visual Basic and Java capabilities. The retrieval of live data will facilitate the development of specialized programs and generally enhance the user experience by providing a new class of interactive content.
NetShow plug-in for Netscape Navigator. NetShow 2.0 includes a Netscape Navigator plug-in that enables Web surfers using Navigator to view Web-based NetShow content.
Support for Intel’s MMX processor. NetShow receives a significant performance enhancement from the Pentium II processor. MMX optimization enhances the performance of the NetShow player by up to 40 percent and the NetShow Real-Time Encoder by up to 90 percent. For example, an executive using an MMX technology-equipped laptop can now deliver live video coverage of his or her product presentation to an audience of thousands on the Internet. The performance boost for NetShow is possible because the MPEG-4 codec included with NetShow is optimized for MMX technology.
More information is available on the NetShow Web site at
http://www.microsoft.com/netshow/. The information contained in this document represents the current view of Microsoft Corporation on the issues discussed as of the date of publication. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information presented after the date of publication.This document is for informational purposes only. MICROSOFT MAKES NO WARRANTIES, EXPRESS OR IMPLIED, IN THIS DOCUMENT.
© 1997 Microsoft Corporation. All rights reserved. Microsoft, ActiveX, Jscript, NetShow, PowerPoint, Visual Basic, Visual C++, Visual J++, Jscript, Windows, and Windows NT are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Java is a trademark of Sun Microsystems, Inc. Other product and company names mentioned herein may be the trademarks of their respective owners.